Exploring Area
Last updated
Last updated
In Training Ground, you can send your monsters to explore various Habitats. There is a limited total of 400 Habitats available for all players:
Earth: 100 Habitats |
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Water: 100 Habitats |
Fire: 100 Habitats |
Wind: 100 Habitats |
Each address can explore up to four Habitats simultaneously, corresponding to the four elements: Earth, Water, Wind, and Fire. After completing the explorations, you can claim Enhance Stones as rewards.
To explore a Habitat, you need to stake both your Monsters and DPET into the habitat. You can select 1 to 5 Monsters that match the element of the Habitat. The amount of DPET needed to stake depends on the number of Monsters you use.
Monster Slot | Stake (DPET) | Cost (DPET) |
---|---|---|
Slot 1 | 100 | 1 |
Slot 2 | 100 | 1 |
Slot 3 | 200 | 2 |
Slot 4 | 200 | 2 |
Slot 5 | 400 | 4 |
The duration of an exploration is 604,800 blocks (approximately one week). During this period, Monsters are locked and cannot be used for other activities. Once the exploration is completed, Monsters are unlocked and the staked DPET is returned to the owner.
Note: During the exploration, you have the option to cancel the exploration. However, if canceled, you will only receive your staked DPET and Monsters back, without any Enhance Stones.
After finishing exploring, you will receive Enhance Stones based on the total CP (Combat Power) of the Monsters sent on the exploration. For every 2,500 CP, you receive 1 Enhance Stone.
Example: With a total of 12,420 CP, you will receive 4 Enhance Stones.
When you claim your Enhance Stone reward after exploring, each stone corresponds to a specific level (currently 5 levels). The probabilities of receiving each level after exploration are as follows:
Stone Level | Probability |
---|---|
1 | 75.07% |
2 | 18.76% |
3 | 4.70% |
4 | 1.17% |
5 | 0.30% |